I have the great opportunity to work on Supercell's Clash Royale as a freelance 3D artist with the Ocellus Studio's outstanding team.
https://www.artstation.com/ocellusart
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I am mostly in charge of the displacement pass and texturing work on the towerskins.
You can find them each month in the game.
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I had the pleasure to work with this amazing team for those towers:
Supercell Clash Royale Creative Director: Brice Laville Saint-Martin and John Cipriani
Ocellus Art team: Concept, 3D model, lookdev and lighting
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Ocellus team:
Art director: Cyril Corallo
Lead Concept: Tiphaine Jego
Lead 3D: Anya Mozharovska
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Royale Tomb Tower:
Concept: Mathis Richard and Vy-Kim Nguyen (and Anatole Bournique for MV)
Model: Maxime Chevrier
Lookdev and Lighting: Perrine Lozinguez
Compositing and Flash: Anya Mozharovska
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Christmas Tower:
Concept: Mathis Richard
3D Model: Maxime Chevrier
Lookdev and Lighting: Perrine Lozinguez
Compositing and Flash: Anya Mozharovska
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Go check their work :) :
https://www.artstation.com/cyrilcorallo
https://www.artstation.com/an_na
https://www.artstation.com/tiphainejego
https://www.artstation.com/vkvka
https://www.artstation.com/mathisrichard
https://www.artstation.com/chevrier_maxime