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Clash Royale | Jungle & Piñata Towerskins

I have the great opportunity to work on Supercell's Clash Royale as 3D artist with the Ocellus Studio's outstanding team.
https://www.artstation.com/ocellusart
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I am mostly in charge of the displacement pass and texturing work on the towerskins.
You can find them each month in the game.
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I had the pleasure to work with this amazing team for those towers:

Supercell Clash Royale Creative Director : Brice Laville Saint-Martin and Julio Lopez
Ocellus Art team : Concept, 3D model, lookdev and lighting
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Ocellus team:
Art director: Cyril Corallo
Lead Concept: Tiphaine Jego
Lead 3D: Anya Mozharovska
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Jungle Tower:
Concept : Jordan Parrin
Model : Yann Demange and Perrine Lozinguez
Lookdev and Lighting: Perrine Lozinguez
Compositing and Flash: Anya Mozharovska
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Piñata Tower:
Concept: Vy-Kim Nguyen and Mathilde Morcel
Model: Maxime Chevrier and Perrine Lozinguez
Lookdev and Lighting: Perrine Lozinguez
Compositing and Flash: Anya Mozharovska
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Go check their work :) :
https://www.artstation.com/cyrilcorallo
https://www.artstation.com/an_na
https://www.artstation.com/tiphainejego
https://www.artstation.com/mathildemorcel
https://www.artstation.com/vkvka
https://www.artstation.com/jordanparrin
https://www.artstation.com/chevrier_maxime
https://www.artstation.com/demangeyann

Jungle Tower Skin - Look Development (please check the description for the team credits)

Jungle Tower Skin - Look Development (please check the description for the team credits)

From the 2D team's concept,  followed by Yann Demange's 3D and my rendered raw lookdev.

From the 2D team's concept, followed by Yann Demange's 3D and my rendered raw lookdev.

Piñata Tower Skin - Look Development (please check the description for the team credits)

Piñata Tower Skin - Look Development (please check the description for the team credits)

From the 2D team's concept,  followed by Maxime Chevrier's 3D, my displacement update and my rendered raw lookdev.

From the 2D team's concept, followed by Maxime Chevrier's 3D, my displacement update and my rendered raw lookdev.